Visual development for two sets of characters, each drawing from either steampunk or cyberpunk worlds, that eventually come into contact with one another.
Retro-futuristic characters. Flight engineers, Marshall and Security officer.
Retro-futuristic characters. Flight engineers, Marshall and Security officer (face details/ideas)
Futuristic dystopia characters. Runaway engineer and their 3 pursuers. This group was designed with a trans-humanism theme, and the idea was for each of the characters to look increasingly less human, yet still maintaining a coherent visual backbone.